

The TITANS are basically what they say, enormous, moon sized units that are expensive and hard to kill. They have finally arrived with the standalone expansion TITANS. I think it was missing proper superweapons. It was not the unit variety, which was always balanced (because everyone had the same thing) or even the planet smashing fun that players could have. Ultimately though, there was something missing. It promised fast paced action, unit variety and, of course, planetary destruction by using asteroids and moons to smash into things. But I think that hides what is really a more engaging game than Starcraft ever was.Īnnihilation was backed by Kickstarter some years ago, promising a reimagining of that venerable old strategy game Total Annihilation. Possibly overhyped, it was riding the wave of strategy gaming resurgence with StarCraft 2, which also meant that it was crowded out somewhat by its competitor.

Planetary Annihilation is a bit of a strange game. Fun and gimmicky, but at its heart, lies an expansion worthy of its spiritual ancestor
